

I do understand that the game will be about the coming of age from Dante the boy, to Dante the man. Facial and body structure needs to remain the same the backlash about the Cole redesign in inFamous 2 is one good example. The younger version must be believable able to become to known protagonist. However, in attempting to do a prologue style game, with a younger version of the protagonist, you have seem to forgotten one very important thing. In essence, the idea is to take the prologue approach Devil May Cry 3 took (one of the best games in the series) and add a Twilight (book series) twist to it that Americans seem to love, but most loathe. It is clear to me, you really want Devil May Cry 5 to be a hit success, five million copies sold is a laudable goal. Somehow i really doubt it will sell 5 million. Even franchise creator Hideki Kamiya recently tweeted some reservations to the character's face lift.Ĭapcom: DMC4's 2.7m sales not enough, wants 5+ from reboot - News - play.tmįirst of no shit which company dosen´t want more sales. Though the game's redesign is intended to expand the fan base, a vocal segment is opposed to the new look for protagonist Dante.
DEVIL MAY CRY 5 SALES SERIES
"We want to give the series a fresh, new standard a literal rebirth." "When we say rebirth, part of our goal is to go back to the roots, dig deeper, and try to expand upon those ideas to make the series accessible to a wider audience," Motohide told Eurogamer. This is partially the reason Capcom is taking the series in a new direction.

To reach those numbers, the Japanese publisher realised it would need to appeal to a wider audience than DMC's core user base. With Ninja Theory's upcoming reboot of the franchise, the Devil May Cry producer is hoping to cross the 5 million mark that other action games have set. 2.7 million games sold to consumers is nothing to sneeze at, yet it isn't enough for Capcom producer Motohide Eshiro.
